Tuesday, June 8, 2010
A Much Over Due Update!
It's about time I got a new post up here. I have recently relocated to Sudbury, Ontario and just got internet setup last night where I am staying. For those who do not know, I am uphere for a brief 2 month contract with March Entertainment. Seems they are trying to gear their studio more towards the CG side of animation and myself, along with many other talented animators, are helping them get there. I don't think I am free to openly talk about the production much right now, but what I can say is that it is a good time so far, and the overall story is proving to be surprisingly entertaining. I cannot wait to see our work come together.
So as I said before, this is just a short 2 month contract that I am up here for. Since it is currently the summer, I am lucky enough to be able to take up residence at a local college dorm up here while the school year is out. This way I don't have to get locked into a year long lease up here if I do not stay with March after this contract. When I was first hired there was talk about a project coming up after this one, but we will see how that goes as I get closer to the end of this one, which should be around the beginning of August. So far my time with March has been great and they all seem like a fairly friendly bunch and the other new hires seem like a good group of people so far. I think we really need to organize some form of group mingling event though so we can really get to know one another. As it is right now, there are a few people I talk to on a regular basis, but that's only because they sit near me and are staying in the same dorm me. I would really like to get to know everyone else and really find out where they are all coming from in the industry.
As for the city of Sudbury, there's not much to say. It's definitely a less heavily populated area at first glance, and I am sure anyone who is more comfortable with Toronto city life, may have a minor heart attack when they come out here. It's open out here and there is a refreshing lack of constant commercial buildings everywhere. I am still unsure how I feel about the whole area, as I have only been up here for just over a week, but there could definitely be worst places to work. I am fine with it for now, and the company up here is great, so that will definitely make the experience more enjoyable. I wasn't exactly sure what to expect since I had never been up this way before, and everytime I told someone that I was going up here for work I got the same response, "Oh, really? Sudbury? Why?" Not very inspiring words, right? I t could be worst though, and I'll see how I feel in time.
The important thing is that I am animating professionally again and the project is kicking ass so far. It's nice to be looking forward to working again!
Thanks for stopping by to read this and please let me know what you think of it all. Ever been up this way before? If so, let me know what I should be doing during my off time!
Take it easy,
Daniel
Wednesday, April 28, 2010
Back to Animating
Tuesday, April 20, 2010
Custom Video Game Munnies!
Sunday, April 11, 2010
NEW REEL!
This is my new demo reel. I started working on it back in January, and finally finished it this month. Enjoy!
Monday, March 29, 2010
In Need of All Your Help...
Thank you for coming by. This post consists of all the shots I plan to use in my upcoming demo reel. As far as I can see, they seem fine to me, but I've also been staring at them for quite some time now. If I could get some fresh eyes to take a look at them, I think it would really help. Perhaps see someting I'm not picking up, or something that's not quite working. Just a few minutes is all I ask. I really need the feedback to make this demo reel a really strong display of my animation skills, and i would greatly appreciate it. Any feedback is welcomed, be it good or bad. I will take it all in and work on what needs working and leave what doesn't. I mean this, too. I want to be able to take all your criticism and grow as an animator, not just ignore it. : D
So please, have a look at the videos and let me know what you think. They are just playblasts now, so the animation is all that is really being on display here.
Thanks again for the help and take it easy,
Daniel
Tubbs Turns on Boom Box
Stan Showing Off
Tubbs Inspecting a Gun
Probe Looking for Someone
Stan Scared by Tubbs
Blocky Weight Lift
Tubbs Fleeing from Stan
Boris Girly Skip
Boris Zombie Walks
Stan Fleeing from Tubbs
(I plan to run the credits along the top of this shot, so that's why all actions are occurring along the bottom of the screen.)
Friday, March 26, 2010
This just in!
You can view the new website at:
http://www.danielman-animator.webs.com/
Please feel free to stop by there and let me know what you think of it!
Take it easy,
Daniel
Sunday, March 21, 2010
About time...
Stan Getting Scared by Tubbs (Make sure your speakers are not too loud...)
I think it's looking good so far...but there's something missing...or perhaps I've just been staring at it for too long. Let me know what you think and what you would change/keep the same.
I now plan to go back to my last post's piece and do some fixes based on some suggestions from Mike. Thanks again for stopping by buddy. I always appreciate it!
Take it easy,
Daniel
Wednesday, March 10, 2010
More Tubbs...
Take it easy,
Daniel
Tubbs - "Turning on Boombox"
Monday, March 1, 2010
Continued work...
Still working through the paces towards a new demo reel. Things are going well so far, and I must say that I am having a rather good time working on these personal pieces. From what I can see, I think they are turning out much better than my last batch, but we'll see in the end...
This post just consists of fixes to the "Showing Off" clip, as well as my newest piece, "Gun Inspection." The fixes of course, came from various animation forums where I posted for feedback, since no one seems to visit this blog anymore. Oh, and of course, my good friends, Mike and Brandon, who always have time to take a look at my work. Thanks a lot guys.
Until next time,
Take it easy
Daniel
Spaceman Stan - Showing Off - Fixes
Tubbs - Gun Inspection
Monday, February 22, 2010
Check this out...
Take it easy,
Daniel
Spaceman Stan - "Showing Off"
Friday, February 5, 2010
New Month, Same Fun!
So, I came across this little fellow on the Internet a few days back and just couldn't resist animating him. Just two simple cycles for starters, but I'm sure it won't be the last time we see him. In fact, I'll make sure of it.
Anyways, just a quick post. Next week, "Intermediate Tutorials" with Jason Ryan!
Take it easy,
Daniel
Back on Track, PLUS a January Overview
But most importantly, let me get back to the work! January has come and gone, faster than I could have ever imagined. I decided to get back into learning as much as I could about animation this year, and January was the first big push. Granted, most of the tutorials I worked on during that month were relatively simple and basic, but I wanted to make sure there was a strong foundation here before I went onto the more complex stuff. So you may find this work boring or overly simple, but I firmly believe it is a necessary step.
Speaking of the tutorials, I must say that I am enjoying this batch greatly. Mr. Jason Ryan is a very talented animator indeed. Luckily, he is also a very understandable and easy to follow teacher. When offering up any form of teaching, think both of these traits are necessary. Sadly, I find that in more cases than not, only one is usually present. Anyways though, his tutorials are definitely proving to be a great help, and an awesome source of inspiration for my work! Heck, he's even got my playing with 2D animation. Mind you, it's nothing special and it's a bit sore on the eyes, but for me, it helps me plan out some shots prior to jumping into Maya, and that can save some serious tweaking time. all in all, I am very happy to have found Jason as a digital teacher, and I cannot wait to get right back into his tutorials next week!
Until then, he's the overview of, what I think are, my most successful pieces for the month January:
So that pretty much wraps up everything I liked in the "Basic Tutorials" I worked on. This next batch of pieces are things I did after being inspired by the tutorials. I didn't want to strictly work on just tutorials after all.
Post Tutorial Fun:
That's pretty much it. Hope you enjoyed some of it, and PLEASE let me know what you thought of it all. GOOD or Bad. I welcome it all!
Until next time, take it easy,
Daniel
Wednesday, January 27, 2010
Interweb Issues...
Take care,
Daniel
Thursday, January 21, 2010
Zoom! Continued...
If you can see them, then please enjoy and let me know what you think!
3D Run in Maya
Wednesday, January 20, 2010
Zoom!
3D Walk in Maya
2D Run in FlipBook
Tuesday, January 19, 2010
Strut your stuff!
Just a simple walk cycle in 2D, but with a little character/attitude for good measure. This guy has a bit more value compared to the stick people I've been using lately, and it was a lot tougher to keep a consist value throughout the cycle. I'm not great, but I'm getting better. I'm finding this 2D pre-planning very helpful for 3D, as well as learning more about animation in general. A 3D version of this will definitely be up here by tomorrow...
2D Walk Cycle in FlipBook
2D Walk Along Screen in FlipBook
Monday, January 18, 2010
Aaaaaaand We're Back!
Jump in 3D with Maya
Skip in 3D with Maya - Revised
Thursday, January 7, 2010
Jump little man, jump!
EDIT: So, looks like I'm on at IMAX until friday now. Just a few more days, but the cash is surely welcomed! :D Oh, and thanks for commenting, Mike. I'm actually now thinking about doing something with the hands when he reaches the peak of his jump... :)
Well, here is today's post. It's a bit late, but better late than never. Unfortunately, I might not be able to get to the 3D version of this one for a while. Looks like there's been some new shots brought up at IMAX and I've been asked back to help pump them out over a week's time. So, it might be a bit before another update, but I'm sure the time will just fly by. Until then, Take it Easy!
2D Jump in Flipbook
Wednesday, January 6, 2010
Skipping into the Third Dimension...
Just a 3D version of the Skip I showed in my last post, along with a new character rig I'll be using. So far, so good, I think...but please let mek now what you think! (This one is a bit lower in quality since I had to use a playblast instead of a render, so that the curve I used for the rope would show up.)
3D Skip in Maya
Tuesday, January 5, 2010
Skip to my Lou...
2D Skip in FlipBook
Monday, January 4, 2010
A Quick Test...
Enjoy!
2D Bouncing Ball in FlipBook
3D Bouncing Ball in Maya
Sunday, January 3, 2010
Moving along...
Here's some further work, this time playing with a bipedal character. Again, this is nothing special, just me trying out some new pre-production planning with FlipBook, and seeing how it transfers to 3D. Take a look, and let me know what you think!
2D Sneak in Flipbook
3D Sneak in Maya
Thanks again for stopping by, and take it easy!